I am beginning to believe it will take real discipline on the part of players, some belief/understanding in the importance of signaling, and some ability to imagine what the directed maneuvers will accomplish, for any signaling to work in a game. It seems, in many games I have played, that after the first turn, any pre-discussed plans are pretty much dispensed with, and when playing WGF, hand signals when close by do not translate to intended maneuvers on the table. Often, it is hard to keep players focused on strategic goals. It's pretty funny to witness.

Quote Originally Posted by Iron Outlaw View Post
If members are interested, I can post the WW I signals for manoeuvring ships from either the Royal Navy or the Kaiserliche Marine.
Interested. Thanks, Brad.