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Thread: Running Aground

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  1. #1
    Midshipman
    Australia

    Join Date
    Nov 2013
    Location
    South Australia
    Log Entries
    236
    Name
    Gary

    Default Running Aground

    I am going to play a variation on the Fisherman's Shoals scenario that Unionjack made in 2015 and I got to thinking about the running aground business. I am thinking that any captain worth his salt would try to get off if he were aground by kedging or lightening his ship if it was not too damaged. Have any expanded rules been made for this escape situation?
    Last edited by Baxter; 09-24-2021 at 20:31.

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