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Thread: Abukir - Battle of the Nile scenario for Cons

  1. #101
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    Quote Originally Posted by Bligh View Post
    It is an interesting area indeed Jonas.
    Do you know when the Admiral of the White colour became the National colour for the Royal navy, and the Red became the Mercantile Marine with the blue for the Royal Naval Volunteer Reserve?
    Rob.
    White ensign was reserved for the RN in 1864. Red ensigns were used by the RN up until then for independent ships as well as "red" squadrons

  2. #102
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    I don't have the year in my head but it was well after our era. I know some here on the forum that will know.

    I think it was at Trafalgar Nelson ordered the use of the white ensign even though he was of the red.

  3. #103
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    Quote Originally Posted by TexaS View Post
    I don't have the year in my head but it was well after our era. I know some here on the forum that will know.

    I think it was at Trafalgar Nelson ordered the use of the white ensign even though he was of the red.
    You are right about Trafalgar Jonas.
    He flew the white so that it would not be as easily mistaken for the Tricolor in the smoke of battle.
    Rob.

  4. #104
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    Quote Originally Posted by David Manley View Post
    White ensign was reserved for the RN in 1864. Red ensigns were used by the RN up until then for independent ships as well as "red" squadrons
    Thanks for the Date Dave.
    Any idea why they decided to change?
    Rob.

  5. #105
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    Quote Originally Posted by David Manley View Post
    White ensign was reserved for the RN in 1864. Red ensigns were used by the RN up until then for independent ships as well as "red" squadrons
    Ah. I never saw this. Missed it as it was on the second page.
    Thanks for the year.

  6. #106

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    Quote Originally Posted by Bligh View Post
    Just found this interesting bit of info in my Osprey book on the Nile.

    ...

    To compensate for the large body of sailors operating ashore, Brueys ordered some of the Frigates to dispatch their ablest gun crews to the ships of the line. They were distributed amongst the crews of L'Orient, Tonnant, and Franklin. His vessels astern of him now stood at about full strength whilst the rest of his ships stood about 200 men short of their complements. His decision to fight a static battle was probably sound, for his understrength crews could then concentrate on gunnery without having to concern themselves with seamanship."

    Rob.
    Good point, Rob.

    That encourages me, not to reduce the firepower of the French ships (with some exceptions), but the French strengh by blocking the first crew box.

  7. #107

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    Quote Originally Posted by TexaS View Post
    I don't know if anyone have any interest in these, but I've made them for myself and put them up here.

    It's the ship cards for the British ships of the line that we don't have from Ares. I will make the French and the frigates too but it will be a while until I need them myself. I'm working on finishing the British ship of the line first. I have less finished SGN104 than SGN102.


    Attachment 26497

    Thank you, Jonas.

    I found a typo.

    Should be HMS Audacious.

  8. #108
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    Quote Originally Posted by Comte de Brueys View Post
    Good point, Rob.

    That encourages me, not to reduce the firepower of the French ships (with some exceptions), but the French strength by blocking the first crew box.

    That was the thought that I was also toying with Jonas, but felt about two boxes was nearer to 200 men short if a boarding action took place on those first four ships.
    Rob.

  9. #109

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    Ok, but boarding is an optional rule.

    Did you use it during the Doncaster games? Crew actions are hard to handle with rookies an they are time eaters.


    I know about one boarding attempt in the hot phase of the battle, but it was not successful, as far as I know.

  10. #110
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    We never actually considered not using boarding whenever we could Sven. That does not mean you have to include it in your game. You are the boss.
    Rob.

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    Quote Originally Posted by Comte de Brueys View Post
    Should be HMS Audacious.
    I'll fix it, but not tonight.

  12. #112
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    I will miss your game at Prague Sven. A great pity as I wanted so much to play this before Doncaster. But it's looking great and any problems will be ironed out with play testing and an actual game (Prague).

  13. #113

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    No problem, Neil.

    I know how difficult it is to dance on every marriage.

    Prague is my "House Con" so this is my priority and I was very happy to met you, Rob, Steve & Paul there.

    I'm glad I'll make it to Doncaster next year, but I can't promise to join Doncaster each year, too.


    I hope to start a test run of Abukir in January.

  14. #114
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    I know how you are fixed Sven, I am the same. This year my priorities have to be Poland and Holland as I keep promising Andy and Quim but nothing happens because of situations outside my control.
    We cracked open your present for Christmas. Those biscuits are out of this world. Thank you so much for the kind thought.
    See you at Donney.
    Rob.

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    You guys should do an event in Texas!

  16. #116

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    Quote Originally Posted by Bligh View Post
    ...
    We cracked open your present for Christmas. Those biscuits are out of this world. Thank you so much for the kind thought.
    I'm glad you like them.

    Quote Originally Posted by Hjl View Post
    You guys should do an event in Texas!
    Thank you, but there's still some work to do.

    The USA saw some of the biggest SoG games in the past, as far as I can remeber.

    http://sailsofglory.org/showthread.p...-great-success!

  17. #117
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    We really should try to do at least 1 biggy in the UK.

    What's left?

    Copenhagen

    Trafalgar

    I'm sure there are more.

  18. #118
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    If we had the Dutch we could do Camperdown.
    There is the Saints.
    Rob.

  19. #119
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    I will hold the Nile at GothCon at Easter. I'm working on the ships. Not much left now. Three ships per side and nearly all ships cards and flags.

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    I noted that I have put both HMS Leopard and HMS Leander in the picture, but I will only use one of them.

  20. #120
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    Good lord that's a large fleet!

  21. #121
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    That is looking very good Jonas, and no one can blame you if Ares goes bust. That one fleet is equal to half the total ships I own French Spanish and English.
    Rob.

  22. #122
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    Well... I have some more ships... After a quick count there's 56 ships more.

    But it's only the ships on the mat that will be in the Battle of the Nile.

  23. #123
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    Sixteen more than I have and two of those have been used as wrecks.
    Could this be the start of an arms race?


    Rob.

  24. #124

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    Impressive fleet, Jonas.

    I think you time frame is a little bit larger?

  25. #125
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    Probably 6 hours with an hour each for setting up and taking down.

  26. #126
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    Quote Originally Posted by Bligh View Post
    Sixteen more than I have and two of those have been used as wrecks.
    Could this be the start of an arms race?
    I had an idea of not exceed 100 ships but at 96 and a wreck now I will have a hard time managing that after the next wave of ship. I will not buy any more ship until wave four so you will have a fixed number to aim for. (Unless something remarkable happens as perhaps I would discover how much Artésien looks like a Swedish 62-64 gun ship with a simple remodeling... It doesn't.)

  27. #127

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    What captain abilities would you give to Nelson and the HMS Vanguard's crew?

    Any RN Captains that should get a bonus, too?

  28. #128
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    I would think that Nelson should have at least Fast Thinking and Skilled Tactician. The crew Well trained Gunners.
    For other Captains, Foley in the Goliath should get Deft Captain.
    Rob.

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    That's another question: Since we don't have "ace scores" like Wings to use for leveling, how do we decide how many abilities each commander should pull for himself and his crew, and at what points abilities are gained and lost? (For example, I don't see Pellew, Viscount Exmouth diving over the side for the rescue quite as readily as Pellew, Frigate Captain.)
    --Diamondback
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  30. #130
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    Quote Originally Posted by Diamondback View Post
    That's another question: Since we don't have "ace scores" like Wings to use for leveling, how do we decide how many abilities each commander should pull for himself and his crew, and at what points abilities are gained and lost? (For example, I don't see Pellew, Viscount Exmouth diving over the side for the rescue quite as readily as Pellew, Frigate Captain.)
    Don't you believe it DB.
    Rob.

  31. #131
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    Rob, I'm not saying it'd be on character, just 1. it's more difficult to do it from the quarterdeck of a three-decker, 2. most of us gain bloat and lose maneuverability and speed as we age and 3. as an Admiral his position may have constrained him much more than when he was a mere Captain. The instinct was probably still there, just that he may not have been ALLOWED to exercise it... still the kind of leader I wouldn't mind fighting under.
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  32. #132
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    When I get time, i will have a look for a quote from my book on his life story for you DB. I may well come out with egg on my face because getting older effects my memory as well as physical abilities, but I have an idea that he did something pretty stupid late on in life. I know he could still get up to the mast head faster than most seamen.
    Rob.

  33. #133
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    Are you suggesting that the good Admiral have bloa... have put on... have become greater?

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    Last edited by TexaS; 01-25-2017 at 11:17.

  34. #134
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    It might be said that poor incompetent Admirals become more Portly.
    A portly Admiral.




    Active Admirals retain their agility. An agile Admiral.

    Bligh.

  35. #135

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    Quote Originally Posted by Bligh View Post
    I would think that Nelson should have at least Fast Thinking and Skilled Tactician. The crew Well trained Gunners.

    For other Captains, Foley in the Goliath should get Deft Captain.
    Rob.

    Skilled tactitian for Nelson sounds good to me.

    Fast thinking is difficult because the scenario will be without crew actions, only set sails... Maybe I keep it.

    I think charismatic captain is good, too. Can be the tip on the scale if the HMS Vanguard collects too many crew hits.



    For the crew, well-trained gunners was my idea, too. Will the HMS Vanguard be overowered if I extra add good aim?



    What's deft captain? Is this a skill from the USS Constitution special pack ? (still unboxed here)

  36. #136
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    Not sure about where Deft Captain originated Sven.
    It is in our rules for the Solo Campaign.

    It is "After all ships have moved the Captain can rotate his/her ship. Keep any one corner of the ship fixed, and the opposite corner can rotate by up to the width of the ruler. May be used twice per game."

    Rob.

  37. #137
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    Quote Originally Posted by Bligh View Post
    It might be said that poor incompetent Admirals become more Portly.
    A portly Admiral.



    Active Admirals retain their agility. An agile Admiral.

    Bligh.
    Did I hear Port mentioned?

  38. #138
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    We've been usnig 10 points for an ability in the Solo Campaigns. These points are derived from beating enemy ships, capturing enemy ships and winning a scenario. Mostly dependent on whatever system the person writing the mission/scenario includes in their victory point summations.

    Neil

    Quote Originally Posted by Diamondback View Post
    That's another question: Since we don't have "ace scores" like Wings to use for leveling, how do we decide how many abilities each commander should pull for himself and his crew, and at what points abilities are gained and lost? (For example, I don't see Pellew, Viscount Exmouth diving over the side for the rescue quite as readily as Pellew, Frigate Captain.)

  39. #139
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    Neil, good for campaigns, but I was thinking statting historical officers. Granted, here again it's not like WWI where we have collected detailed records to trace comparative careers, and just the Napoleonic era is a huge pool of subjects whose careers would need examination...
    --Diamondback
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  40. #140
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    Quote Originally Posted by Capn Duff View Post
    Did I hear Port mentioned?
    You certainly did Stanley.
    Rob.

  41. #141

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    I played a testgame today and have good & bad news.

    Good news is that the RN is able to win this if the captains make no major navigation mistakes...

    ...the bad one is that it's not possible to bring 8 RN ships and 8 gamers on two gaming mats with a 2 hour mission. So I have to limit the sceanrio to 6 players and 1 host.

    AAR will follow the next days.
    Attached Images Attached Images  

  42. #142
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    That is a great shame Sven. Is it a lack of mat size problem or a move distance vs time one?
    Rob.

  43. #143
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    If, when we check, we are able to run 3 tables on the Saturday at Doncaaster Sven we have allocated 3 hours for Abukir. If not and it remains scheduled for Sunday it will be 2.5 hours.

  44. #144
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    Great Neil.
    I hope that makes life easier for Sven.
    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  45. #145
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    And now I will post the French 74 gun ships' cards.

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  46. #146
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    Here's the 80 gun ships.

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  47. #147
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    And finally the smaller ships:

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    ...and the little...

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  48. #148
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    Well done Jonas, and thanks.
    That has saved anyone wanting to do the Nile, including myself, a lot of messing around with the cards.
    Well worth a bit of Rep.
    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  49. #149
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    And quite sneakily I updated the old post with HMS Audacious too...

  50. #150

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    With a little bit of luck I can place two new 80 gun ships as Franklin and Tonnant beside the Orient.

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