Playing in Neil's WGS session, Sue and I have renewed vigor to assemble 3-D items for SoG as well as WoG. We have been discussing some ideas. We have Andrzej's island from Origin's last year -...
Type: Posts; User: 7eat51
Playing in Neil's WGS session, Sue and I have renewed vigor to assemble 3-D items for SoG as well as WoG. We have been discussing some ideas. We have Andrzej's island from Origin's last year -...
Rob, do you like the "wind" lines or just solid blue? At Origins, I used one of CappyTom's blue vinyl mats - no wind lines superimposed. I ran the wind straight down the center from one end to the...
Hey Folks,
I met a couple of guys who are making gaming mats.
If you were able to have a mat design to be printed on vinyl, what size and features would you desire?
I want to employ one...
Thanks, Keith, for posting pics the SoG mat alongside the WoG coastal mat. I was wondering how they would look together. I think with WoG, it won't be much of a problem once the game begins. From my...
The more I think about mats, the more I desire plain water, possibly with different shades to represent different depths when desired. Given that the ships are on the same plane as the mats, any type...
One way I have explained it to friends is the rank of the decision makers. Strategic = higher ranks. If we're discussing what a general would think about, we're probably talking strategic; if we're...
Such as the Battle of Rappahannock River (April 3rd event). I think rivers/inlets are a very good idea.
Does anyone know how well the KS mat will match up with the coastal mat from WoG?
Based on the following reply on KS, it seems that terrain items are to scale, and I would assume the same for the mats, though I know it is dangerous to assume:
@Michael, the artwork we...
Having just watched the basic combat video, it looks like there could be some coastal terrain, if the video utilized an actual game mat.
I am with you folks on the scale issue. With WoG, I can...
When desired, the different shades would represent different depths. One could ignore the shades easily when depth is not an issue.
It might be helpful for Ares to gather intel from players concerning game mat design. With that in mind, what do you want to see on game mats? Multiple choices can be made.
For a thread discussing...