Summary of the 10 AARs - Sour Mistake(s)
DGHs app
AAR1: HMS Minerva wins, Concorde surrenders (hull damage)
HMS Minerva: 4/8 damage, 2/9 crew; Concorde: 8/8 damage, 5/9 crew
AAR4: HMS...
Type: Posts; User: Fabbe
Summary of the 10 AARs - Sour Mistake(s)
DGHs app
AAR1: HMS Minerva wins, Concorde surrenders (hull damage)
HMS Minerva: 4/8 damage, 2/9 crew; Concorde: 8/8 damage, 5/9 crew
AAR4: HMS...
I got G-twos app from Google Play on my Android phone, here: https://play.google.com/store/apps/details?id=com.sog.sog_generator
I've now added colour to the links in my first post so they're easier...
AAR 3 – G-twos app using Fred miracles solo movement rules.
To plan the Concorde’s manoeuvres, I used the app as follows:
Entered the data for the ships positions
Computed the manoeuvre
...
AAR 2 – Sails of Glory solo rules by Herkybird
To plan the Concorde’s manoeuvres, I used the movement charts as follows:
Rolled a 6-sided die
Determined if the solo ship’s target was up or...
AAR 1 – Sails of glory solo software by DGH
To plan the Concorde’s manoeuvres, I used the app as follows:
Entered the data for the ships positions
Entered the data for the crew actions and...
Thanks Bligh for your answers. So, I think applying the "Time to React" rule depends on which solo rules are being used. I know Herkybird's rules can be used with "Time to React", as he shows it on...
As a newcomer to the game, I’m still learning about it, especially manoeuvring. I’ve tried a few battles with friends, family and solo.
I wanted to learn more about solo play, so using the advanced...