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Type: Posts; User: Aaron

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    Seeing the flag history accelerated my interest...

    Seeing the flag history accelerated my interest in getting my animated flag sequence down. Here is a test run using the image from above.

    https://youtu.be/vEAoviu2vmE


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    Great information!!

    Great information!!
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    Thanks.. here’s another with unfurling course and...

    Thanks.. here’s another with unfurling course and lifting topyard with sails sheeted in.

    https://youtu.be/wzEcIdp6aqw

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    Thanks all for the encouragement. I wanted to...

    Thanks all for the encouragement.

    I wanted to share a quick test of the sail physics for possible usage in a baked format (prerendered). This test was to get the basics down on rigging. It looks...
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    That sounds about right!

    That sounds about right!
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    Gaming accessory: new mat

    I just received in the mail a new gaming mat made from neoprene mousepad material. I picked it up at
    https://thefifthtrooper.com/product/tropical-waters-3x-3′-gaming-mat-with-carrying-bag/

    It’s...
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    Working on main yard 50827 50828 50829 ...

    Working on main yard

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    I’m listening to some sea shanties while working :drinks:
    http://brethrencoast.com/shanty/Randy_Dandy.html
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    :thumbsup: Finally got my head around how...

    :thumbsup:

    Finally got my head around how basically a mast is constructed and boiled it down to a medium detailed poly. I still need to add the wooldings and square up the mast head.

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    ...
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    Appreciate it! Some tutorials I’ve watched said...

    Appreciate it! Some tutorials I’ve watched said to start roughing it out first and then make a medium detailed pass and then add the fine details. I am somewhere between roughing it out and medium...
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    Started some head rail work, shaped some of the...

    Started some head rail work, shaped some of the main mast, and added some low poly deadeyes.

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    Bligh- what reference did you post regarding ship...

    Bligh- what reference did you post regarding ship paint designs? Thanks
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    some small details added... getting close to...

    some small details added... getting close to modeling the rigging and masts

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    and a few cut away interior shots 50598 ...

    and a few cut away interior shots

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    started modeling an 18 pounder and the helm. ...

    started modeling an 18 pounder and the helm. Good change up from the hull work.

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    The hull is cut up on small quads. I should be...

    The hull is cut up on small quads. I should be able to punch holes using my old code with some extra code. I added the top bulwarks and gun ports.

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    Added windows in Q gallery. 50524 50525 ...

    Added windows in Q gallery.
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    My ref
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    I’m testing a simple repeating tiling texture to...

    I’m testing a simple repeating tiling texture to see how it looks on the side of the hull. Not too bad.

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    50432 50433 50434 Thanks! I didn’t have...

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    Thanks! I didn’t have time to take real screen shots tonight so I used the phone. I cut the windows in. I need to add the ‘lights’ I believe they are called. I then...
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    Making progress 50411 50412

    Making progress
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    Thanks! The ocean is a blender modifier not part...

    Thanks! The ocean is a blender modifier not part of my game engine unfortunately.

    I worked in some deck stuff and bevels to see the overall look.

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    Got the rudder finished up. Just need to add...

    Got the rudder finished up. Just need to add gallery and the bow decorations and the main shape is finished up. Then it’s on to final deck layouts and furnishings.

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    Little more work.. not happy with the bow yet ...

    Little more work.. not happy with the bow yet
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    On main deck looking forward
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    Working on the HMS Diana. Not too far in but...

    Working on the HMS Diana. Not too far in but shape is there.

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    Yes. I’m working on techniques verses a specific...

    Yes. I’m working on techniques verses a specific model. Thought this one looked good.

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    Practice practice 50144

    Practice practice
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