We have been experimenting with slower ways to accumulate damage. For example, only filling a box when double the number is reached, so twice the burden of points or two crew hits. (We've also tried...
Type: Posts; User: buetowmt
We have been experimenting with slower ways to accumulate damage. For example, only filling a box when double the number is reached, so twice the burden of points or two crew hits. (We've also tried...