If you look at that modified card I posted Dobbs you will see that that fort has three slots for battery fire with three aspects covered by the fire angles.
Bligh Yesterday, 01:22One of my ideas is that in addition to the overall gun strength, a fort has a Battery number. The number of batteries that compromises a fort is the
Dobbs 05-05-2024, 17:26My friends and I at our club played yesterday this scenario, and it was very entertaining. Thank you to the author. Looking forward to playing the second
Zap 05-05-2024, 04:42We have a house rule for forts Dobbs. If they get a fire token more than once in an action it may get to the magazine. We then draw for explosion as you
Bligh 05-05-2024, 01:33As I recall, in Ares' fortifications rules, there's no real allowance for critical hits like sail, leak, rudder, and mast hits. Also, fire doesn't seem
Dobbs 05-04-2024, 09:23 The top monthly poster for April is Howard, aka SkeenaH.
Congratulations.
Bligh.
Our top thread starter for April is Olivier, aka Zap who is the only shipmate to have gained this award by being the only thread starter during
Yep, trying to put gunports in a clinker hull had its challenges. I think it would have been interesting if Ares had followed through with different
Dobbs 05-03-2024, 08:42It is interesting that in that time clinker built had gone out and so had the huge stern castle.
Rob.
Wow, Rob, you got me by almost 100 years. That's a great picture that shows how things changed up to Elizabeth's time! It's like Cabot's is the Wright
Dobbs 05-02-2024, 15:41Lovely ship Dobbs. Reminds me very much of Cabot's Matthew in Bristol docks.
Rob.
Thanks for that info Rob. I'm not holding out much hope but I figured it couldn't hurt to ask!
Scrivner 05-01-2024, 18:34
Fortifications
What I meant was, what happens when a fort's magazine explodes? How is the damage generated?
Dobbs Yesterday, 17:49I see your slots now. Do you divide the firepower