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Forum: House Rules

Have a house rule you would like to share or discuss with the group? Post it here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Stats Committee unofficial ship information.

    Started by Bligh, 09-07-2017 02:53
    • Replies: 8
    • Views: 5,461
    09-07-2017, 03:07 Go to last post
  3.   Normal Threads  

  1. Xebec Sailing Characteristics

    Started by Dobbs, 06-09-2020 17:31
    • Replies: 42
    • Views: 1,396
    Yesterday, 10:05 Go to last post
  2. Hove To

    Started by JimBlkHwk, 05-17-2020 08:55
    • Replies: 1
    • Views: 115
    Yesterday, 03:23 Go to last post
  3. Sail Damage at Different Sail Settings

    Started by JimBlkHwk, 05-17-2020 09:36
    • Replies: 1
    • Views: 107
    Yesterday, 03:19 Go to last post
  4. Reflections on Xebec stats.

    Started by Bligh, Yesterday 03:12
    • Replies: 0
    • Views: 18
    Yesterday, 03:12 Go to last post
  5. Weight of Shot

    Started by Dobbs, 11-21-2017 14:31
    • Replies: 37
    • Views: 6,995
    05-20-2020, 07:25 Go to last post
  6. Reducing damage from broadsides

    Started by Fabbe, 02-12-2020 13:47
    double-shot, first broadside, Reducing damage
    • Replies: 14
    • Views: 2,073
    05-18-2020, 08:58 Go to last post
  7. Double shot with different ammunition

    Started by JimBlkHwk, 05-17-2020 11:48
    • Replies: 4
    • Views: 293
    05-18-2020, 00:45 Go to last post
  8. Modified Bases for SGN101-105

    Started by Dobbs, 04-26-2020 06:44
    • Replies: 33
    • Views: 1,576
    05-03-2020, 09:39 Go to last post
  9. Fleet Rules - input welcome!

    Started by Teamski, 03-29-2020 10:02
    • Replies: 25
    • Views: 1,185
    04-06-2020, 10:26 Go to last post
  10. My Latest Side Specific Damage Charts

    Started by Dobbs, 10-24-2018 16:56
    • Replies: 7
    • Views: 1,983
    03-24-2020, 03:12 Go to last post
  11. Sideslip Cards

    Started by Dobbs, 11-17-2019 16:38
    • Replies: 34
    • Views: 4,005
    03-21-2020, 10:24 Go to last post
  12. Played my first SoG game

    Started by ShadowDragon, 02-19-2020 09:04
    • Replies: 18
    • Views: 2,143
    03-15-2020, 04:23 Go to last post
  13. Wind Table Variations

    Started by Dobbs, 02-20-2020 19:10
    • Replies: 11
    • Views: 1,559
    02-25-2020, 15:32 Go to last post
  14. Smoke as an Obstruction

    Started by Dobbs, 11-20-2017 20:04
    • Replies: 29
    • Views: 4,177
    01-03-2020, 12:36 Go to last post
  15. Part battery fire.

    Started by Bligh, 05-19-2019 11:44
    • Replies: 8
    • Views: 1,172
    12-29-2019, 15:21 Go to last post
  16. Gunboat Ideas

    Started by Ferrante, 10-31-2019 04:16
    • Replies: 6
    • Views: 2,209
    11-12-2019, 12:58 Go to last post
  17. Tokens for anchored

    Started by Ferrante, 10-30-2019 09:33
    • Replies: 4
    • Views: 597
    10-30-2019, 15:04 Go to last post
  18. Non-Ares Fortifications

    Started by jasonb, 07-24-2019 22:22
    • Replies: 9
    • Views: 1,828
    10-20-2019, 03:21 Go to last post
  19. Tacking and Movement to Reflect Ship Size

    Started by Dobbs, 12-15-2018 16:46
    • Replies: 3
    • Views: 1,686
    05-22-2019, 03:14 Go to last post
  20. Tacking action?

    Started by fredmiracle, 02-18-2015 13:49
    2 Pages
    1 2
    • Replies: 55
    • Views: 20,295
    05-11-2019, 08:57 Go to last post
  21. Random outcome!

    Started by Bligh, 02-25-2019 13:30
    • Replies: 12
    • Views: 2,253
    04-28-2019, 04:37 Go to last post
  22. Advanced Anchoring and Springing Rules

    Started by Dobbs, 12-11-2018 16:52
    • Replies: 12
    • Views: 2,462
    12-15-2018, 03:02 Go to last post
  23. Question Question/Idea for ships run aground

    Started by TalkMonkey, 09-04-2018 13:52
    • Replies: 16
    • Views: 3,247
    10-04-2018, 15:22 Go to last post
  24. More reflections on cannon fire.

    Started by Bligh, 07-19-2018 03:38
    • Replies: 11
    • Views: 2,292
    09-04-2018, 09:23 Go to last post
  25. Expanded Winds Speeds

    Started by Dobbs, 08-16-2018 18:30
    • Replies: 3
    • Views: 1,385
    08-19-2018, 21:22 Go to last post

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