Recent Blogs Posts

  1. (Developer Diary) A Glorious Chance: AAR of a critical turn, "Chauncey's Revenge"

    Time:
    Turn 7 (8 turns in the game, each turn approx 2 weeks long, June-Sept 1813)

    Background:
    The AI British started the game with control of the lake and a -5 VP score to reflect that [British VP are negative, US VP are positive].
    My U.S. squadron started to make progress with some amphibious operations, but in July the British captured a supply convoy and blockaded my homeport of Sacket's Harbor. It looked like I would have to fight a breakout battle despite ...
  2. (Developer Diary) A Glorious Chance: The Naval Struggle for Lake Ontario, 1813

    "What a glorious chance to have cut him off and become at once masters of the Lakes and all their naval force at one blow."
    -- Capt. Arthur Sinclair USN, 4 July 1813

    The Naval War of 1812 on the Great Lakes raged for years. But never were the U.S. and British squadrons so closely balanced, or the stakes so high, than in the summer of 1813.

    Inspired by Dave Schueler's multiplayer tournament game, Lord of the Lakes," A Glorious Chance is a card-assisted ...