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  1. More Captains and Crew instead of ships!

    Hello, all!
    I was thinking that perhaps ARES should focus on upgrading the existing ships with modifiers like Captains, Commodores, Vice-Admirals, etc. rather than making new ships for wave three. My reasoning, is that there aren't many modifiers to the game that allow the player to employ tactics that would compensate for lack of firepower against a stronger opponent. I mean, wouldn't it be fun for the Alligator to take on the USS Constitution, or the HMS Royal Sovereign?
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