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View Full Version : AAR: The Long Journey Home - by spiessbuerger (Royal Prussian Navy)



spiessbuerger
01-02-2015, 03:33
Rules:
Advanced, but no sail setting (Player: small sails, AI: battle sails)
Variable wind direction, coming from south, close hauled for Player ship

Setting:
Prussian Kapitänleutnant Philipp von Mansfeld (Deft Captain) commanding the frigate Amazone (HMS Sybille) with burden 4 and 3 treasures on board heading home

Enemy frigate Proserpine with burden 4 on the far opposite side
Second enemy ship appears by dice rolling

Goal:
Players frigate must reach far opposite side with small sails

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3. Turn:
The enemy ship of line Redoutable appears behind the Amazone and starts chasing the prussian frigate.

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4. Turn:
Narrow Broadsides from Amazone and Redoutable. Fire and Rudder damage on the prussian frigate. Incoming water on the Redoutable.
Wind direction changes slowly to East. Not easy for the escaping Amazone.

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7. Turn:
The Proserpine took a bad intercepting course and is too far away to get in touch.
And the Redoutable seemed to be too slow to follow the Amazone because of bad wind direction.

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8.-11. Turn:
Wind changed slowly back to north. Distant shot from the Proserpine! But only small damage. The Redoubtable is too far away.

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12. Turn:
The Amazone escapes into the dusk with all three treasures on board. No chance for the two enemy ships.

12427

spiessbuerger
01-02-2015, 03:42
Conclusion:

Captain Philipp von Mansfeld (P) on the frigate Amazone: returned to port with three treasures, no injuries
victory (+1) for the Royal Prussian Navy

- Rare contacts with enemy ships
- Only to broadsides from enemy ships
- Bad distant target course of AI ships -> I’m developing different AI-Rules for better distant maneuverings
- Try to play the game with better distant AI-maneuvers and player ship as damaged from previous game
- It’s important that AI-ships are faster than player ship

:takecover:

Ozariig
01-02-2015, 07:57
Thanks for the report! Well-organized and fun to read.

I'm interested in your thoughts on the AI. Are you thinking of making a different chart to model Interception-type behaviour? Or to tweak the maneuver choices in the existing chart for when the player is far away?

I would guess that the goal for the AI should be to ram/entangle/board the player's ship in this kind of scenario.

Union Jack
01-02-2015, 17:01
Well played Mathias. A good result.

Nightmoss
01-02-2015, 18:17
Nice report with great photos. Congratulations on a successful mission. :salute:

spiessbuerger
01-03-2015, 10:55
Thanks for the report! Well-organized and fun to read.

I'm interested in your thoughts on the AI. Are you thinking of making a different chart to model Interception-type behaviour? Or to tweak the maneuver choices in the existing chart for when the player is far away?

I would guess that the goal for the AI should be to ram/entangle/board the player's ship in this kind of scenario.

I made a different chart only for distant AI-movement (distance more than one ruler lenght). Should be available in the files section soon.
It's a first version and not tested a lot by myself. But in my tests it made much better results than the standard chart.

spiessbuerger
01-13-2015, 14:04
played again with same conditions but my new intercepting rules. (see http://sailsofglory.org/downloads.php?do=file&id=98)

turn 4
12509
The intercepting Frigate made a much better course to get me.

turn 6
12510
The enemy Frigate blocks my getaway course. Heavy fire, musketries and boarding follows.

turn 7
no escaping. Can't get off the enemy Frigate. Second boarding. Unlucky for me... too many lost :cry:

Results
12513
Players ship Amazone (HMS Sybille)

12514
Enemy Frigate

Union Jack
01-14-2015, 17:01
Nicely played again.

Comte de Brueys
05-12-2015, 09:47
Nice AAR, Matthias. :wink:

Bligh
07-26-2015, 09:41
The contrast between the two games could not be better Matt.
I can see that some very fine tuning is needed to get a decent balance in this scenario.
A pity there were not a few more takers to see how it went another time.
May have to give this one a go when i get time.
Rob.

Naharaht
07-26-2015, 11:06
Thank you for the good AAR's, Matthias. It is useful to know how effective the solo play rules are.