JonathanE
02-16-2014, 14:27
With Starter Sets in short (or non) supply - how can new people get their feet wet? :question:
Especially if they're in an area where no-one has gotten any SoG items?
Not sure how others plan to do it, but here is my strategy.
Since a Starter Set consists of
- Rule book.
- Ship Mats (4); Markers, Tokens, Counters; Combat Rulers; Wind Gauge & Attitude Indicators.
- For each Ship (4): Ship Miniature and Base; Ship Card and Base Card; Ship Log; and Maneuver Deck.
Now - the Rulebook is available in PDF form. ( This helped me decide that I really wanted to get involved! )
Next - some Ships are still available. So - I ordered 4 ships ( 2 SoLs and 2 Frigates, 1 each French and English ). Also I made sure each has a unique maneuver deck ( A/B/C/D ). ETA is hopefully this coming week!
Finally - Additional Ship Mats, Additional Counters. I've Pre-Ordered the Additional Ship Mats and Additional Counters. ETA on these is supposedly February, but if this is a re-print item it will possibly be a lot later.
Did I say finally?:hmmm: With the Ship Mats and Counters possibly not arriving for months, I may have to improvise.
The Ship Mats, the Wind Gauge and Attitude, and some of the Markers and Tokens could be mocked up. The Combat Ruler may be more problematic - but can be guesstimated (once I have some ship bases for sizing comparisons). The Damage Counters is the hardest item to guess. There is an Alternate D30 Damage Chart that could be used for now, while waiting.
So - I think I've identified all the basic components to get going with Sails of Glory.
First thing I plan to do, once the ships arrive, is practice seamanship! I've noticed, on other threads, that some captains have problems, in the heat of battle, controlling their ships - which results in numerous collisions and entanglements :shock:!
While I'll do some simple maneuvers in the wide ocean initially, there are a few other threads identifying some practice exercises. After these I think I may be ready for some live fire exercises. :beer:
Especially if they're in an area where no-one has gotten any SoG items?
Not sure how others plan to do it, but here is my strategy.
Since a Starter Set consists of
- Rule book.
- Ship Mats (4); Markers, Tokens, Counters; Combat Rulers; Wind Gauge & Attitude Indicators.
- For each Ship (4): Ship Miniature and Base; Ship Card and Base Card; Ship Log; and Maneuver Deck.
Now - the Rulebook is available in PDF form. ( This helped me decide that I really wanted to get involved! )
Next - some Ships are still available. So - I ordered 4 ships ( 2 SoLs and 2 Frigates, 1 each French and English ). Also I made sure each has a unique maneuver deck ( A/B/C/D ). ETA is hopefully this coming week!
Finally - Additional Ship Mats, Additional Counters. I've Pre-Ordered the Additional Ship Mats and Additional Counters. ETA on these is supposedly February, but if this is a re-print item it will possibly be a lot later.
Did I say finally?:hmmm: With the Ship Mats and Counters possibly not arriving for months, I may have to improvise.
The Ship Mats, the Wind Gauge and Attitude, and some of the Markers and Tokens could be mocked up. The Combat Ruler may be more problematic - but can be guesstimated (once I have some ship bases for sizing comparisons). The Damage Counters is the hardest item to guess. There is an Alternate D30 Damage Chart that could be used for now, while waiting.
So - I think I've identified all the basic components to get going with Sails of Glory.
First thing I plan to do, once the ships arrive, is practice seamanship! I've noticed, on other threads, that some captains have problems, in the heat of battle, controlling their ships - which results in numerous collisions and entanglements :shock:!
While I'll do some simple maneuvers in the wide ocean initially, there are a few other threads identifying some practice exercises. After these I think I may be ready for some live fire exercises. :beer: