I agree Lawrenece. Repairs during a game would be aa simple case of cutting away a fallen mast and maybe lashing together some sort of temporary replacement. I guess that's something that could be handled withhouse rules if not already included in the main rules.

Since we're talking about a relatively small number of ships in the intial release I don't see many people jumping into the large fleet scale actions, unless they use their existing 1/1200th scale stuff. Yet even then I always find a campaign supporting the battles offers the best experience. Turn and run away may lose the battle, but could also win the war. Once I'm comfortable with the rules I imagine most of the battles I have will be part of a campaign.