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Thread: Naval Action-PC Game in the Works

  1. #201
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    Quote Originally Posted by TexaS View Post
    A little older than most ships I've seen in from the game so far. About a century older than Trincomalee.

    Nice to see a little more of non-British, French, Spanish ship. I'm not playing but apart from USS Constitution is there any?
    Yes:

    New ships in game as of May update:

    Ingermanland (posted above by Jim) 66 gun Russian 4th rate circa 1715 (which is why you still have the sprit tops'l).
    Rattlesnake. US 20 gun privateer (ship-sloop rig) circa AWI. A very fast and maneuverable ship also posted above - I have a yellow speed Snake two of us took out a Pirate LGV the other night (he was boarding modded and his fire suffered for it).
    Indiaman - Generic HEIC company ship - modeled after the Falmouth -the large one 1300 tons with 26 18 lb guns (technically a British ship though).

    Others:

    Fair American - US brig model for generic brig and the navy brig version in game.
    Mercury - Russian 20 gun brig of 1820
    Frigate - small 18 lb 5th rate modeled after a Russian ship whose name slips my mind atm.
    Lynx and Privateer - both modeled after the US privateer schooner Lynx
    USS Essex
    USS Niagara
    St. Paval - Russian 80 gun 2nd rate SOL

    Oh and the Yacht is Dutch.


    Upcoming ships include a Danish ship, an Ocean class SOL, a Spanish frigate and I believe a Dutch ship.

  2. #202

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    Quote Originally Posted by DeRuyter View Post
    Yes:

    New ships in game as of May update:

    Ingermanland (posted above by Jim) 66 gun Russian 4th rate circa 1715 (which is why you still have the sprit tops'l).
    Rattlesnake. US 20 gun privateer (ship-sloop rig) circa AWI. A very fast and maneuverable ship also posted above - I have a yellow speed Snake two of us took out a Pirate LGV the other night (he was boarding modded and his fire suffered for it).
    Indiaman - Generic HEIC company ship - modeled after the Falmouth -the large one 1300 tons with 26 18 lb guns (technically a British ship though).

    Others:

    Fair American - US brig model for generic brig and the navy brig version in game.
    Mercury - Russian 20 gun brig of 1820
    Frigate - small 18 lb 5th rate modeled after a Russian ship whose name slips my mind atm.
    Lynx and Privateer - both modeled after the US privateer schooner Lynx
    USS Essex
    USS Niagara
    St. Paval - Russian 80 gun 2nd rate SOL

    Oh and the Yacht is Dutch.


    Upcoming ships include a Danish ship, an Ocean class SOL, a Spanish frigate and I believe a Dutch ship.
    Eric, any idea when the Orient is going to hit the waves? I keep telling folks it was larger than the Santisima, but they don't believe me. I want to see how the devs model it and then compare it side by side with my Santi.
    "It's not the towering sails, but the unseen wind that moves a ship."
    –English Proverb

  3. #203
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    Quote Originally Posted by Nightmoss View Post
    Eric, any idea when the Orient is going to hit the waves? I keep telling folks it was larger than the Santisima, but they don't believe me. I want to see how the devs model it and then compare it side by side with my Santi.
    Not sure. A little while ago one of the modelers was in our TeamSpeak channel and posted up some images of the Bucentuare model. I think we may see her before the Orient.

  4. #204

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    While I haven't had much time to play Naval Action recently I did just see that the company that's working on its development has recently put up another Early Access simulation on Steam. It's a follow up to their Ultimate General: Gettysburg game, which has received many positive reviews.

    This latest entry is called Ultimate General: Civil War. Currently on sale on Steam. No plans for any kind of naval action as far as I've looked so far?

    http://www.ultimategeneral.com/ultim...ral-civil-war/

    http://store.steampowered.com/app/502520/

    Cheers.
    Last edited by Nightmoss; 01-03-2017 at 09:59. Reason: typo
    "It's not the towering sails, but the unseen wind that moves a ship."
    –English Proverb

  5. #205
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    Quote Originally Posted by Nightmoss View Post
    While I haven't had much time to play Naval Action recently I did just see that the company that's working on it's development has recently put up another Early Access simulation on Steam. It's a follow up to their Ultimate General: Gettysburg game, which has received many positive reviews.

    This latest entry is called Ultimate General: Civil War. Currently on sale on Steam. No plans for any kind of naval action as far as I've looked so far?

    http://www.ultimategeneral.com/ultim...ral-civil-war/

    http://store.steampowered.com/app/502520/

    Cheers.
    I just bought the game and finished up my first battle a couple of hours ago! Lots of postivie reviews and some good you tube videos helped me decide to set away from Naval Action and start this one. Same developer who did the Gettysburg game - Nick Thomasidis (sp) who did Darthmod for the Total War series. The emphasis on this new title is the campaign mode, but there are also historical battles as well. The scale is brigade vs. regiment for UGG. The tactical level has been improved and the campaign element brings in logistics and strategy. The campaign is not just battles strung together but the player is managing his officer career and army as well. $25 on sale is a bargain and does not take up massive disc space either. On the whole it feels more like a finished game than an Early Access game. The big element missiing is multiplayer which in the earlier game was added at the very end of development.

    Oh and Jim - Big new feature in NA - land in port battles to go with the new conquest system.

  6. #206
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    Just had a look at this game Jim, and quite like the look of it.
    I used to enjoy playing Gettysburg until my Computer was upgraded and it was no longer compatible.
    For £29 it seems like it is worth taking a punt at it.
    Thanks for the heads up.
    Rob.

  7. #207

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    Quote Originally Posted by DeRuyter View Post
    I just bought the game and finished up my first battle a couple of hours ago! Lots of postivie reviews and some good you tube videos helped me decide to set away from Naval Action and start this one. Same developer who did the Gettysburg game - Nick Thomasidis (sp) who did Darthmod for the Total War series. The emphasis on this new title is the campaign mode, but there are also historical battles as well. The scale is brigade vs. regiment for UGG. The tactical level has been improved and the campaign element brings in logistics and strategy. The campaign is not just battles strung together but the player is managing his officer career and army as well. $25 on sale is a bargain and does not take up massive disc space either. On the whole it feels more like a finished game than an Early Access game. The big element missiing is multiplayer which in the earlier game was added at the very end of development.

    Oh and Jim - Big new feature in NA - land in port battles to go with the new conquest system.
    Quote Originally Posted by Bligh View Post
    Just had a look at this game Jim, and quite like the look of it.
    I used to enjoy playing Gettysburg until my Computer was upgraded and it was no longer compatible.
    For £29 it seems like it is worth taking a punt at it.
    Thanks for the heads up.
    Rob.
    I couldn't resist the sale price, or the subject matter. I've not started it yet, but reading more reviews on the discussion page makes it appear this was a sound purchase.

    Eric, I've only poked my head in the door of Naval Action a couple of times in the last few months. With more than 700 hours into the game I'm not exactly thrilled about the impending wipe they've announced. While there are rumors of some compensation the time and effort I've put into crafting a number of First Rates that are just going to go "poof' does not make me happy at all.
    "It's not the towering sails, but the unseen wind that moves a ship."
    –English Proverb

  8. #208

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    I recently checked back with the Naval Action PC game on Steam. The player population has declined drastically on both the pvp and pve servers, but the developers keep plugging new things (and ships) into the game. I managed to purchase a fairly rare ship l'Ocean last night. Photos below.

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    HMS Indefatigable and HMS Endymion are in game, as is the Bucentaure.
    "It's not the towering sails, but the unseen wind that moves a ship."
    –English Proverb

  9. #209
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    The artwork and detail on those ships is magnificent Jim.
    Are you going to be able to point us to any more of the narrated actions that you posted before, or are they all ceased now?
    Rob.

  10. #210

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    Quote Originally Posted by Bligh View Post
    The artwork and detail on those ships is magnificent Jim.
    Are you going to be able to point us to any more of the narrated actions that you posted before, or are they all ceased now?
    Rob.
    Rob, it would be great to have those large ship actions again, but I fear that at least on the pve server there just aren't going to be enough players online at the same time to facilitate that? I also read last night that there are rumors that the pve folks are going to be moved out of the Caribbean to the west coast of North and South America. That would entail us giving up almost all we worked for.

    I did find a gentleman who regularly posts YouTube videos on large engagements on the PVP One server. You might want to check some of them out?

    Last edited by Nightmoss; 01-14-2017 at 15:46. Reason: typo
    "It's not the towering sails, but the unseen wind that moves a ship."
    –English Proverb

  11. #211
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    That is a great shame Jim. You seemed to have such a well formed group there, and the presentation and commentary were superb.
    I realize that it must be heart rending for yourself when you have committed so much time and effort into building up your ships etc. and hope that some way is found to resurrect the game.
    At least I can say thank you for showing me what could be achieved on these games systems.
    Thanks for advising me of this other source. I will give it a look over as soon as time permits.
    Rob.

  12. #212
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    Update on Naval Action. It has been awhile since anyone posted about this PC game so I thought I’d post an update. As can be gleaned from Jim’s last post in January the population of the game was declining. There were several reasons for this but ultimately the developers were trying to please too many different play styles at once. The game is definitely a time sink and even more so in 2017. The developers recognized a segment of the player based only wanted quick battles – like an arena game, think World of Tanks. So they started work on one – temporary title “Naval Action Legends” and it is in closed beta testing. (I am part of the test group). Here is a summary of what has occurred in 2017:

    1. Major wipe and game reset in May 2017.

    a. Players kept rank and xp earned and were given starter ships – HMS Indefatigable, HMS Pickle schooner, a Merchant brig and HMS Surprise.
    b. The devs decided to test a hardcore MMO mode and changed the way one build up skill on ships and how the crafting and economy worked. A new combat/damage model was introduced. The game became less friendly for solo and casual players. It is now RvR or Nation vs. Nation focused.
    c. Ships to 1 durability or life. Previous each ship was good for 5 sinkings before it and all the upgrades on it were gone. Now with changes to the way upgrades work ships that are sunk are sunk (or captured).

    2. Servers were changed because of issues with port battles in different time zones.

    a. PVP EU – A European based server with port battles cut off by 23:00 hrs GMT
    b. PVP Global – A US based server with no time limits on port battles.
    c. PVE server – No player v player battles

    3. New Ships added.

    a. Wasa – No not the Vasa but a Swedish 4th rate 60 gun SoL launched in 1778. She was originally armed with 24 pdr/18 pdr on the gun decks but the game allows 32 pdr/24 pdr that she was at one time armed with.
    b. L’Herminone Just like the current replica!
    c. Prince de Neufchatel Famous US privateer schooner – in game rigged as hermaphrodite brig.

    4. End of August 2017 Major Patch with conquest changes and rollback of hardcore mode.

    a. Improvements to crafting and economy – easier and cheaper to craft ships.
    b. Each nation given
    c. Safe zones brought back with overwhelming reinforcements for players in their national safe zone.
    d. Clan control of conquest and port battles.

    5. Naval Action Legends Arena Game.
    a. Testing on arena version of game – basically like setting up a points based scenario in SoG with a 60 minute timer. Most battles which are 5v5 right now take 20 minutes. Early days yet and the server is only open on the weekends so playing is limited.
    b. I am hoping this will allow for some realism that they sacrificed in the open world game, like shallows in battle (already in game).

    That's my update - now back to painting miniatures!

    BTW there is an upcoming game on ancient galley warfare "Mare Nostrum" which looks quite nice.

    http://www.slitherine.com/products/product.asp?gid=650

    Cheers!

    Eric

  13. #213
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    Thanks very much for taking the time to bring us this update Eric.
    I am sure tat it will interest quite a few other shipmates.
    Rob.
    The Business of the commander-in-chief is first to bring an enemy fleet to battle on the most advantageous terms to himself, (I mean that of laying his ships close on board the enemy, as expeditiously as possible); and secondly to continue them there until the business is decided.

  14. #214
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    My son has the Total War game. He hasn't played it for a while. I'm not into video games anymore but I would sit behind him and watch.

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